Author: CSD

  • Pi/Tri Alpha 11.10

    This is a demonstration of the Pi/Tri engine. The little game included also happens to be called “Pi/Tri” for now, as it was the original game concept that the engine was being built for.

    Download it here

     

    Requirements: .NET 2.0 framework, DirectX 9c, and SlimDX (June 2010).
    The download includes SlimDX, a code library used to interface .NET with DirectX.

    Default game controls
    WASD – engines
    Up/Down/Left/Right – use equipment (weapons, engine boosts, etc)
    Space – break
    Escape – pause menu
    Default ship editor controls
    Left mouse button – Select
    Right mouse button – Deselect

    More detailed instructions forthcoming.

  • Reija in a formal dress

    This is the kind of outfit Reija would wear to a royal ceremony. This was actually a previous design I had done earlier, with it having a half blue, half red design. After playing with it a little, the red and dark gray caught my eye. The part covering the tail was also a nice new touch.

    For this particular version, I referenced the 3D model of Reija for the face. I think it’s a huge improvement over the previous 2D design.

    On the original posting of this item, I was thinking of changing the character’s name a bit, maybe to Raijah. However, in spring 2021 I settled on “Reija” to be the romanized version of the name to more closely match the spelling of “Reina”, a name close to my heart. Of course this is just the romanized version, her name written in her native language appears to the left of her in the image. Or does it? That may be written in an old version of the alphabet, maybe I’ll have to update this image some time… in 3D perhaps…

  • Rebooting, again

    Once again, I’m starting back up. This time there’s some big changes: the website has moved to more appropriate crititcalsystemsdigital.com domain, and I’m using WordPress instead of hand-coding HTML. Now there’s just the matter of getting some content on here…