Category: Locations

  • Obmunjalae – Stairs

    The latest addition to the Obmunjalae: stairs that run from the base deck of the oben all the way up to the center of the pri-ben. These provide vertical traversal in case of an emergency, or an alternate path through the seven floors for those who seek a bit of exercise.

    In the oben, the stairs have a utilitarian design that snakes up from the sides to the fourth floor catwalks. Just above the large ceiling logo, the base of the fancier stairwell for the upper floors begins.

    That stairwell then reaches up to the middle of the pri-ben.

    This leaves the 2nd and 3rd floors as areas that can only be accessed via elevators. Space is a bit tighter in that section, so any stairway spot will have to be carefully planned out.

  • Scenes on the Obmunjalae

    The above scene is during the Obmunjalae’s periodic visit to an island of suyens. Lukaud just dropped off supplies and they’re taking off, but the the two noticed a suyen making an escape off the island towards the vessel. Lukaud is subtly pushing the throttle back.
    For now, Vangeren is using the model for Miryin from Shehsai the Purifier.

    I’ve recently revisited the written story of Yezukh’ay, and that inspired me to stage some scenes from the story and make some other various updates to the vessel.

  • The Obmunjalae Voidplane Vessel

    The Obmunjalae (“Voidplane Master” in the gwil language) is the largest and most luxurious vessel on the Voidplane. The vessel is owned by the shapeshifting lurin named Lukaud. They are one of the few people that can safely navigate over long distances and visit different nations across the plane.

    The miniature universe of the Voidplane has a gravitational effect that moves things towards a flat plane from both directions. Essentially, if you fall through the plane, gravity will suddenly reverse on you. It also means that symmetrical designs can be made where one side is the “upside-down” mirror of the other. The Obmunjalae is one such design.

    Lukaud also manages smaller craft that can be parked in the oben (large open space in the center of the Obmunjalae) which can be seen in the lower right. One is a customized Voidskimmer from the nation of Sha Rephart, and the other is Lukaud’s personal mini craft.

  • The Unliving Place

    A path into the holy mountain Elehura leads to this strange monochromatic place. It is home to the divine dragon Tatyakori, and according to them, this place is also the source of the water that covers the living world. In the deep past, Tatyakori found their way from a dry planet of rock and dust into the Unliving Place. They awoken something within the triangular tower at the center, causing water to begin pouring from various fountains. Over millions of years, this river’s output transformed the world outside into a vibrant living one.

    The material that the Unliving Place is composed of is naturally indestructible, requiring powerful magic to quarry and reshape. The difficulty did not deter the dragon’s creative spirit, and over time they made alterations in the Unliving Place to record various events and ideas.

    Two major additions are memorials to the events of Sheshai the Purifier (seen in the previous post) and of the ancient individuals Pagol of the gwil and Muchi of the pritar. The picture above is of that latter memorial. The bridge represents the crucial alliance that formed between the gwil and pritar people, which started with these two individuals. The two were also early masters of healing and elemental magic.

  • Shrine in the Unliving Place

    There is a shrine located in the Unliving Place hidden within the holy mountain of Elehura, built to commemorate the deeds of Sheshai the Purifier. The individual in the picture is not Sheshai herself, but a sort of ‘spiritual echo’ to represent the hero in a place of honor.

    This scene is based on the original drawing of the character that would eventually become Sheshai:

  • Serii Shrine of Elehura

    Located within the holy mountain of Elehura, the Serii Shrine contains an effigy of Pagol, a healer from ancient times and representative of divine grace for the gwil people. Tatyakori, the divine dragon and steward of the living world, stands upon the stage shaped as Pagol’s tail, appearing to be confronting the viewer. The four-pointed sun symbol as seen in the roof opening is the sigil of Tatyakori and what lies hidden deeper within the holy mountain.

  • Sha Rephart Island Social District Center

    …And now there’s something more substantial at the center of the social district. The hexagon contains a winding pathway downward to the center structure. Underneath that center structure are stairways that go all the way down to the Voidplane level, allowing access to what will probably be a mirrored structure on the reverse side of the island.

    The center structure is based on the monument found in the Golden Pyramid.

  • Sha Rephart Island Updates

    Here’s the latest full view of the obverse side of Sha Rephart Island. On major change is that there is now a gap between the city wall and the core, with a railway circuit suspended in that opening. The Night District is also detached from the wall. The wall itself also has been altered, no longer having a second tier with a sloped roof. Instead the top of the wall is a large flat area with new hexagonal towers placed at corners.

    The outer railway circuit is made up of two parallel trestles that stop at a number of stations as seen in the above picture. This one is placed at the entrance to the Night District.

    There is an additional central railway loop that connects at the base of the Industrial Districts, climbs up to the fortress, then has a loop going through the center of the Social Districts as seen in the above picture. That central hexagon needs something added to it…

  • Sha Rephart Golden Pyramid and Fountain Park

    In the very first drawing of Sha Rephart Island I made, the Golden Pyramid was off to the northwest and the Fountain Park was to the southeast next to the Night District. There wasn’t much on the northeast edge of the island, and I finally realized it would make more sense for these two locations to be placed together on that lacking side.

  • Obmunjalae Service Elevators

    The service elevators provide alternate access to the upper floors apart from the two main elevator shafts nearer to the middle of the vessel. In the first picture above, you can see the service elevator shaft near the front of the oben.

    So I decided to change the name of the vessel’s large open room, as a ‘hangar’ did not seem to be the right word for it. Its new name is a gwil word that is a contraction of ob-ben, a room of large open space, much like ob-mun is the gwil term for a flat plane of large open space.

    Here are the service elevators on the fifth floor. Due to the shape of the vessel’s shell, the shaft from the oben to this floor could not continue directly to the sixth floor. Instead, there is a second short elevator shaft between the floors, with that shaft’s door pictured on the left. The door off to the left in the back of the hallway is for the shaft down. The golden piece attached to the back wall is a “bonk bar”, to prevent people from hitting their head on the curve of the vessel’s shell in that spot.

    Here is the elevator on the sixth floor, with the elevator car at this location. The square in the wall on the right is an access panel to some elevator hardware.