Category: Locations

  • Obmunjalae 6th Floor

    I finished assigning every room of the 6th floor to a function and made this isometric view of the floor. The rooms starting from the lower left are:
    Pilot’s deck
    Suyen house
    Service elevators on the sides
    Lukaud’s private room
    Gathering/recreation room
    Central stairs
    Showers
    Restrooms
    Main elevators
    Drink lounge

    The rooms on the sides are 22 passenger rooms, each including a balcony.

    There are a few more rooms to plan out on the 5th floor, and then it will probably be getting the same treatment.

  • Obmunjalae Kitchen

    The Obmunjalae has four kitchens, two for each dining area. Each kitchen has three cooking ranges with a nearby preparation table and waste bin for each station. There are two more prep tables in the other part of the room for non-cooked items. There is also a dumbwaiter against the wall that connects to a cold storage room on the floor below.

    The kitchen staff utilizes magically summoned cooking utensils in lieu of having permanent ones. The stands in front of each prep table hold token books with “recipe tokens” which are used to summon the instructions and needed tools to create a dish. The staff can prepare, cook, and serve the food, then afterwards simply dispel the magically generated items. No cleaning necessary!

    The image above includes Yoseka, the kitchen master of the Obmunjalae. Yezukh’ay is delivering an egg to prepare a dessert.

    Another view of the kitchen to show the back area with the additional prep tables.

  • Obmunjalae – Stairs

    The latest addition to the Obmunjalae: stairs that run from the base deck of the oben all the way up to the center of the pri-ben. These provide vertical traversal in case of an emergency, or an alternate path through the seven floors for those who seek a bit of exercise.

    In the oben, the stairs have a utilitarian design that snakes up from the sides to the fourth floor catwalks. Just above the large ceiling logo, the base of the fancier stairwell for the upper floors begins.

    That stairwell then reaches up to the middle of the pri-ben.

    This leaves the 2nd and 3rd floors as areas that can only be accessed via elevators. Space is a bit tighter in that section, so any stairway spot will have to be carefully planned out.

  • Scenes on the Obmunjalae

    The above scene is during the Obmunjalae’s periodic visit to an island of suyens. Lukaud just dropped off supplies and they’re taking off, but the the two noticed a suyen making an escape off the island towards the vessel. Lukaud is subtly pushing the throttle back.
    For now, Vangeren is using the model for Miryin from Shehsai the Purifier.

    I’ve recently revisited the written story of Yezukh’ay, and that inspired me to stage some scenes from the story and make some other various updates to the vessel.

  • The Obmunjalae Voidplane Vessel

    The Obmunjalae (“Voidplane Master” in the gwil language) is the largest and most luxurious vessel on the Voidplane. The vessel is owned by the shapeshifting lurin named Lukaud. They are one of the few people that can safely navigate over long distances and visit different nations across the plane.

    The miniature universe of the Voidplane has a gravitational effect that moves things towards a flat plane from both directions. Essentially, if you fall through the plane, gravity will suddenly reverse on you. It also means that symmetrical designs can be made where one side is the “upside-down” mirror of the other. The Obmunjalae is one such design.

    Lukaud also manages smaller craft that can be parked in the oben (large open space in the center of the Obmunjalae) which can be seen in the lower right. One is a customized Voidskimmer from the nation of Sha Rephart, and the other is Lukaud’s personal mini craft.

  • The Unliving Place

    A path into the holy mountain Elehura leads to this strange monochromatic place. It is home to the divine dragon Tatyakori, and according to them, this place is also the source of the water that covers the living world. In the deep past, Tatyakori found their way from a dry planet of rock and dust into the Unliving Place. They awoken something within the triangular tower at the center, causing water to begin pouring from various fountains. Over millions of years, this river’s output transformed the world outside into a vibrant living one.

    The material that the Unliving Place is composed of is naturally indestructible, requiring powerful magic to quarry and reshape. The difficulty did not deter the dragon’s creative spirit, and over time they made alterations in the Unliving Place to record various events and ideas.

    Two major additions are memorials to the events of Sheshai the Purifier (seen in the previous post) and of the ancient individuals Pagol of the gwil and Muchi of the pritar. The picture above is of that latter memorial. The bridge represents the crucial alliance that formed between the gwil and pritar people, which started with these two individuals. The two were also early masters of healing and elemental magic.

  • Shrine in the Unliving Place

    There is a shrine located in the Unliving Place hidden within the holy mountain of Elehura, built to commemorate the deeds of Sheshai the Purifier. The individual in the picture is not Sheshai herself, but a sort of ‘spiritual echo’ to represent the hero in a place of honor.

    This scene is based on the original drawing of the character that would eventually become Sheshai:

  • Serii Shrine of Elehura

    Located within the holy mountain of Elehura, the Serii Shrine contains an effigy of Pagol, a healer from ancient times and representative of divine grace for the gwil people. Tatyakori, the divine dragon and steward of the living world, stands upon the stage shaped as Pagol’s tail, appearing to be confronting the viewer. The four-pointed sun symbol as seen in the roof opening is the sigil of Tatyakori and what lies hidden deeper within the holy mountain.

  • Sha Rephart Island Social District Center

    …And now there’s something more substantial at the center of the social district. The hexagon contains a winding pathway downward to the center structure. Underneath that center structure are stairways that go all the way down to the Voidplane level, allowing access to what will probably be a mirrored structure on the reverse side of the island.

    The center structure is based on the monument found in the Golden Pyramid.

  • Sha Rephart Island Updates

    Here’s the latest full view of the obverse side of Sha Rephart Island. On major change is that there is now a gap between the city wall and the core, with a railway circuit suspended in that opening. The Night District is also detached from the wall. The wall itself also has been altered, no longer having a second tier with a sloped roof. Instead the top of the wall is a large flat area with new hexagonal towers placed at corners.

    The outer railway circuit is made up of two parallel trestles that stop at a number of stations as seen in the above picture. This one is placed at the entrance to the Night District.

    There is an additional central railway loop that connects at the base of the Industrial Districts, climbs up to the fortress, then has a loop going through the center of the Social Districts as seen in the above picture. That central hexagon needs something added to it…