Category: Sharpheart

  • Large Voidplane Craft

    I’ve been working on a vessel for Sharpheart – a large Voidplane craft for which I haven’t settled on a name yet. It is owned by a traveling adventurer sometimes nicknamed “The Voidplane Queen”. She lives independently of other nations and travels great distances through the Voidplane on her ship, all the while collecting, trading, and exploring. No one else travels as far, and she is responsible for many of the sparse nations being aware of each other.The vessel has a hangar bay in the middle (you can see it through the big side oval window above), two floors on each side with various rooms (14 of their balconies can be seen above), and one floor with a large single room on each side (topped with the oval roof window). The floors are accessed via an elevator, which is the gray circle to the right of the big roof window below. The back section houses the mechanical room and the two wind turbine engines.

    There are Voidskimmer craft in the pictures as a size reference.

    Pictured below is a partial view the front. At the bottom left is the nose of the craft which also acts as the door for the hangar room. The first balcony is where the vessel controls are located.

    The architectural side-view is below, where you can see how the ship is vertically symmetrical. On the Voidplane, a gravity-like force pushes things to the center of a plane (which for this vessel lies along its center line), so someone standing on one side of the ship would be upside-down in relation to someone on the other.

  • Besudores Ravale 3D Model

    Wound up doing some more 3D character work, this time for Besudores Ravale from Sharpheart. Started with a model of Slyvette… oh hey look at that, I haven’t posted anything on the site about her yet… Anyways, I felt compelled to work on this because of those fabulous pants.

  • Voidplane Tower

     

    A building designed to independently rest on the Voidplane. There is an area near Sharpheart Island known as The Reef that is home to buildings and small islands like this one. The tower’s look originated from a drawing I made a long time ago, though this 3d model is now far more detailed.

    At the building’s dock, with a Voidskimmer craft docked and unloading supply crates.

    A far shot of the entire structure. The outer pieces with the crystalline towers provide balance for the main tower, so it won’t sway or tip over. The glowing bubble is a sky projection, used to give the illusion of a being on one of the immigrant races’ worlds.

  • Felcae

    The Felcae are one of the immigrant races of Sharpheart and one of the races present in Elehura. This particular character is Miryin, an expert archer and user of wind (telekinetic) magic.

    This is an updated version of an earlier image (shown below). I used a 3D model to try to get a better grasp on the pose, and used Inkscape instead of Flash to draw it.

  • Voidskimmer

    This is a scouting vehicle used by Sha Rephart to travel on the Voidplane. The outer rim provides balance as well as a pathway to funnel air through the internal propeller engines. You can see one of the intake/exhaust openings near the front. The engines on this craft can work in reverse, and can independently change the output of the right and left sides in order to turn.

    On the top deck is the navigation post, with simple directional controls (a forward/reverse and a turning dial) and a “beacon compass”. Two desks beside the post are primarily used by the navigator to work with maps. Beacon compasses utilize beacon crystals placed in various areas around Sha Rephart’s territory. When a small piece is extracted from these magical crystals, the shard is attracted to the original like a magnet, except that this pull will not lose strength for hundreds of kilometers. The compass contains multiple shards of beacon crystals that navigators use to triangulate their position on the Voidplane.

  • Besudores Ravale

    Besudores is the head of Council Lord Kemadrel’s security and coordination detail. Beside her is one of the token creatures she commands. The satchel on her hip contains the token book that she uses to summon such beings.

  • Sharpheart Island

    This is some early work on the design of Sha Rephart’s main island, colloquially known as Sharpheart Island.

    At the center is the national capital, where the council meets to make laws and discuss important issues. It is suspended in a small area of open void.
    Surrounding the capital is Stark Fortress. It is the nation’s military headquarters and the last point of defense if the city gets overrun.
    The hexagons topped with light blue are the Districts, where people go for socializing, entertainment, dining, and other daily activities. The blue tops are projections which display a simulated sky on their inside surface.
    Near the Districts are the main residential areas. The rows of hexagonal buildings are the apartment complexes that the majority of the people call home.
    A recent expansion has been built on the southeast end. I haven’t gotten around to putting stuff in it, for now it’s just marked with a darker blue hexagon. It might eventually contain an extra District that has a night theme.
    The two hexagons on the west and east sides are the city docks. The west dock is primarily for military use, as it faces the Poison Pool island, source of Sha Rephart’s enemy called the Hessai.
    The area between the Gaps (the four wing-like openings to the west and east) are the industrial sectors. (Haven’t gotten around to putting buildings in there, yet.)
    At the bottom of the picture is the city beach. The circular structure on the right is Fountain Park. At the top left is a pyramid-shaped structure that’s yet to be fleshed out.

    This is the obverse side of the island. The reverse side of the island is dominated by farmland.

  • Sharpheart Logo

    The purple backdrop of the logo represents the lens shape of the Voidplane Universe where Sharpheart takes place. The symbol in the lower left is the emblem of Sha Rephart, the nation that is central to the story.