Continued work on the reverse side of Sha Rephart’s Beach Island. The biggest addition are the six tree buildings and the elevated walkways between them. The tops of the trees block the sky projection, and the upper floors have their own night sky projections (last picture). That’s why the trees have black circles when viewed from above.
Note that the overhead view in the first picture has the sky projections hidden so the underlying land can be properly viewed.
I skipped making one of these last year. It’s getting a bit crowded in there. I had to run multiple renders (left/right sides) so Blender didn’t run out of GPU memory.
Building off the updates to the Red Triplets work from the previous update, here is a new addition to this group. Though the central characters of the story are known as the Red Triplets, they are actually part of a set of sixteen. Like Bayzil, a few of the other members have an additional curse upon them. Nemi is one of those, which manifests as a physical corruption that begins in her left hand and eventually works down her arm. Ultimately, the infection becomes fatal. In one life, she attempted to subvert the curse by amputating her arm, but the curse’s presence stayed linked to the rest of her body and still infected her.
In her next life, she got help to contain the curse’s presence in an orb. She still had to have her lower arm amputated, but an artificial arm was crafted to hold the orb and this contained the curse.
Now, there is another element to this curse, and it has given Nemi a title of the “‘Beast of Oblivion’s Claw”. She can summon up three parallel magical blades from her cursed hand that can cut though any matter like it was moving through air. Using the claws causes the curse’s corruption to accelerate, so she is limited to how often she can use them. With the containing orb, this no longer endangers her life, but she does eventually have to purge the poison from the relic lest it burst.
Well, this site had been using the 2011 WordPress theme all this time. I decided to actually attempt to update it to the 2025 theme. One new feature is that images can be clicked on and they do a zoom effect instead of opening in a new tab.
The night district is one of the newer additions to the island. It is laid out similarly to the Social District hexagons, but it is mirrored on the plane with a gap area between the center and outer buildings. You can see a vertically mirrored bridge on the left side of the picture. The district is so named because of the starfield projection and dark exterior lighting.
The projection is a more advanced design than previous ones, forming a dome instead of the hexagonal pyramids found over the other districts. This was done to reduce the amount of distortion seen in the sea of stars. Like the other projections, it darkens the view when looking in from the outside.
Lady Jalae is a female gwil Aspect of the shapeshifting Lurin named Lukaud. They are also known as “Master of the Voidplane”, or Obmunjalae in a common gwil language. This Aspect has become their favorite, and most who know Jalae would best know them as this form.
In the background is a magic generator, a device that pulls in and concentrates the magical energy that permeates the Voidplane universe. This one belongs to Jalae and powers their home base. Also a glimpse of some experimenting with what the Voidplane “sky” looks like.
This vessel is Lady Obmunjalae’s personal craft. It happens to be one of the most compact Voidplane vessels in use, contrasting greatly with her main vessel (the Obmunjalae), which is the largest. In this picture, the craft is docked at its personalized spot in the Obmunjalae vessel’s hangar bay. You can also see the Lady inviting Yezukh’ay to board, though the Suyen woman looks a little nervous about it. It’s not exactly a ‘canon’ scene, as Yezu was much younger when she first took a trip on this craft.
I did some experimenting on the vessel and I think it turned out pretty nice. The most obvious change is the new fin design on the back. There’s also a fancy emblem mounted near the back. The vessel now has doors that rotate up and can put the vessel in a locked up state or enclose the cockpit during travel. It also has the same paint job as the Obmunjalae.
This view centers on the Residential District. The entrance to the Night District is on the far left, adjoined by the city wall. The city rail loop sits between the wall and the main house rows. Some new streets going between the house rows were added this version, each parallel to a rail station. The blue projections of the Social Districts and the gold projection of the national capital are seen in the back.A view of Beach Island. There is a new building complex accessed from a long staircase seen on the left.One of the city docks. The building in the middle is the port of entry into the city where arrivals and departures are screened.A view from the entrance of the Night District looking back towards the city’s center. The twin stairways of the rail station are in view, along with a prototype of the vehicles that traverse the tracks. Behind is one of the new roads in the Residential District. These have stairs that travel up the terraced house rows. This particular road leads all the way up to one of the main complexes of the Social District.