Obmunjalae: Kinetic Engines and the Magic of the Voidplane

The Voidplane is a place saturated with magic. The most common applications of the power to defy the physical rules of the universe are based on manipulating elementary components of reality. The most commonly mastered types of these are thermal energy, light, electromagnetism, object manifestation, and kinetic energy. Specific applications of these are often classified into elements such fire, lightning, water, blade, and wind, especially when they are used in combat.

So a random thought crossed my mind last night. Why do the Obmunjalae’s engines use air propulsion like an Earthly jet plane instead of utilizing direct kinetic magic?

The twin nacelles attached to the back of the vessel are its main propulsion. In the picture you can see that I changed them to be symmetrical on the front and back, removing the previous air outlet nozzle. The engines work by inducing magical kinetic energy directly into a material that is highly sensitive to that kind of magic. One added benefit of changing how the engines function is that they could be capable of reverse movement now.

I’ll have to consider if the openings for the lateral engines still serve a purpose. Perhaps the kinetic impulse generates waste heat that has to be vented. This also means I’ll probably have to update the Voidskimmer vessel again. I made complicated air inlet/outlet ducts on the sides, and now I have to consider if they are unnecessary.

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